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Andrew Probert Net Worth

Andrew Probert Net Worth, Biography, Wiki in 2017-2016

How rich is Andrew Probert?

Andrew Probert net worth:
$300 Thousand

Andrew Probert information

Andrew Probert information

Birth date: 1946-01-01
Profession:Art Department, Actor, Special Effects

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Andrew Probert Net Worth, Biography, Wiki 2017-2016

Andrew Probert (born 1946 in Independence, Missouri) is an artist who is best known for designing the USS Enterprise for Star Trek: The Motion Picture and the Enterprise-D for Star Trek: The Next Generation.After spending some time in the United States Navy, Probert studied at the Art Center College of Design in Pasadena, California.His first film/TV work was on Glen A. Larson's 1978 ABC miniseries Battlestar Galactica, for which he was recommended by artist Ralph McQuarrie. For Galactica, Andrew contributed the design for the Cylon Centurions as well as building one of the physical spaceship models for the "ragtag fleet", seen in the opening title sequence of each episode of the series.In 1978, he was hired by Robert Abel and Associates to work on Star Trek: The Motion Picture, where he worked as a concept designer/illustrator. When Abel's group was replaced, Andrew survived the transition to the group of new effects supervisor Douglas Trumbull. Andrew was primarily responsible for designing the human and Vulcan space technology seen in the film, including the refitted starship Enterprise, Space Drydock, Orbital Office Complex, Travel Pod, Work Bee support vehicles, and the Vulcan long range shuttlecraft. His concept sketches for the bridge set of the Klingon battlecruiser set the style for all future Klingon ship interiors.In 1983, Probert returned to television, working on the pilot episode of Airwolf (1984). He designed the external fuselage attachments for the Airwolf helicopter, based on a Bell 222, as well as both versions of the internal Electronic Data Command Center, the show's iconic logotype and wolf insignia, flight suit costumes and other miscellaneous items within Archangel's office. He also story-boarded most of the aerial sequences on the show for the 2nd Unit team during the series' run from 1984-1986.In 1984, he worked on Back to the Future, initially drawing storyboards but then continuing the design of the DeLorean time machine that had been started by Ron Cobb.Also in 1984, he designed the motorcycle for the pilot episode of Street Hawk, which was later redesigned for the series by Ron Cobb.In 1986, he joined the staff of the then new series Star Trek: The Next Generation where he was initially hired to design the bridge of the new starship, the Enterprise-D However, after the show's producers saw a speculative Enterprise sketch that Probert had produced he was tasked with designing the starship's exterior as well. During his one season stint on the The Next Generation, he also designed the exteriors of virtually every other space vehicle seen in the first year of the show, including the Romulan Warbird.His film and television work also includes stints on *batteries not included, SpaceCamp, Mask, Tron and The Philadelphia Experiment. He also worked four years as a Show Designer at Walt Disney Imagineering.On February 6, 2006, Perpetual Entertainment and CBS Media announced that Probert had been employed as an initi Wikipedia

A bit more about Andrew Probert:

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  • Awards
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Art Department

Art Department

TitleYearStatusCharacter
Pesticide 2008 set designer / storyboard artist
War and Remembrance 1988 TV Mini-Series effects storyboard artist - 1988
Star Trek: The Next Generation 1987-1988 TV Series consulting senior illustrator - 25 episodes
*batteries not included 1987 concept/storyboard artist - uncredited
Tin Men 1987 production illustrator - as Andrew G. Probert
Back to the Future 1985 production illustrator
Mask 1985 pre-production artist - uncredited
Street Hawk 1985 TV Series conceptual design and storyboards - 1 episode
The Philadelphia Experiment 1984 pre-production design consultant - uncredited
Indiana Jones and the Temple of Doom 1984 production illustrator - as Andrew G. Probert
Airwolf 1984 TV Series concept/storyboard artist - 11 episodes
Airwolf 1984 TV Movie conceptual design and storyboards - uncredited / storyboard artist - uncredited
Flashdance 1983 pre-production artist - uncredited
Star Trek: The Motion Picture 1979 production illustrator - as Andy Probert
Battlestar Galactica 1978 additional artwork: miniature and optical effects unit

Actor

Actor

TitleYearStatusCharacter
Star Trek New Voyages: Phase II 2013 TV Series Commander Probert
Serum 2006 Coroner
Star Trek: The Next Generation 1987 TV Series Post-Atomic Horror Trial Spectator

Special Effects

Special Effects

TitleYearStatusCharacter
Superseven Unchained 2015 superargo one design

Miscellaneous

Miscellaneous

TitleYearStatusCharacter
Ghoulies II 1988 production consultant

Self

Self

TitleYearStatusCharacter
Trekyards 2015 TV Series Himself - Designer
Star Trek: The Next Generation - The Sky's the Limit - The Eclipse of Star Trek: The Next Generation 2014 Documentary Himself
Stardate Revisited: The Origin of Star Trek - The Next Generation 2012 Documentary Himself

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